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Showing posts with label Architecture. Show all posts
Showing posts with label Architecture. Show all posts

Wednesday, August 17, 2011

Max-Arch Animation 104-Creating Curtain using Cloth Modifier

I've explained about the Cloth modifier in my previous tutorial on creating a pillow (still in bahasa Indonesia though ^_^). And this time we will use it again in making curtains. The principle of making these curtains can also be used to make towels or flags (but for the flag should be combined with using reactor wind).

There are some things that are very influential to so your Curtain looked more natural :
  1. Cloth material you use. There are a lot of material in 3dsmax cloth curtain that exist, such as spandex, rubber, satin, silk etc.. I suggest you take the time to try out the material one by one and compare the parameters. That way, you will get a material that best matches your needs 

  2. Gravity. Sometimes we have to increase the value of gravity, this way will pull the blinds down so that the curtains don't look too stiff. 

  3. The amount of the segment. The smaller the segment, of course, the object will be more flexible. But do not make it too small segment, because it would burden the 3dsmax file. 
In this tutorial I'm using a plane, but you can also use the garment maker which I use in the Creating Pillow tutorial


Good luck!

Friday, August 12, 2011

Max-Arch Animation 103-Animating Doors and Windows

Following the previous tutorial, now I'm going to explain how to animate doors and windows in your building. Basically there are two types of doors and windows. The first one is default doors and window from 3ds Max and the second one is the one that you manually create. But in this tutorial you can also see that both types can be combined together.

Though its easier to animate the default doors and windows from 3dsmax, it will require more work when you want to add accessories such as doorknob, handle and such. So I don't think its suitable for close up pictures.


Good Luck!